Why has noone noticed since the ponds came out over a year ago, that they do NOT follow the guidelines of pixel aesthetics? Their view is from a birds-eye-view when the strict guidelines says all UGCs, buildings, etc should be from a 45" agree downward? I noticed this from the beginning. I was hoping someone was going to fix it and now that things are open sourced, maybe someone can finally fix the only thing that doesn't not fit into the scheme of the game, please. Thank you