I buy seeds and plant them in pots in my greenhouse. I plant in the garden when ready. I do all the gardening things, lets say to save all the details.
When I plant a tomato, cucumber, or other fruit, i will get MANY fruit from one seed. I know reality is definately NOT your goal here but this could totally redo the farming process in Chapter 3. Plant a seed, water it , maybe water it again according to what tier it is. At the time of maturity and it's time to harvest, you'd get a random number of fruits. This would totally redo the whole farming aspect of the game. You would get more fruits with less soil, people would have to water their plants once or twice depending on the tier (maybe not as long as the blue grumpkins were) and you could charge more coin for different tiers of plants. People could put more percentage into other producing industries.
There are SOOO many ways to redo farming. There are two varieties of nearly every plant. Obviously, you would charge different amount for each. For tomatoes it's determinate and indeterminate. Beans are bush beans or pole beans. Cucumbers are bush (for pickles) or climbing (slicing). One variety of each plant puts out it's fruits all at once and then dies off. Like the Roma style tomatoes used to make sauce or paste. Every tomato ripens at generally the same time and the plant dies off. You get a LOT at once and the plant dies. this could be tier 1 plants. Only one watering would be needed when you plant the seeds.
The indeterminate tomatoe plants, like heirloom or sandwich slicing tomatoes put out a little bit every week until the weather kills off the plants. This aspect will determine how long someone has to maintain the soil they have. Maybe each plant in the game has a random amount of days in its cycle This could be tier two plants. You would have to water again after harvesting your fruits.
Some plants will continue to put out fruits until the plant puts out a ripened fruit, like peppers. The plant believes it has put out a good seed and it's reproductive cycle is over. If you continue to pick underripened fruits, the plant will continue to put out more fruit, endlessly because it thinks it hasn't reproduced anything good to continue living on. Or until the weather kills it off. So, in the game, the plant could display 'time until fruit ripen'. If you don't pick fruit before then, you get a few fruits and the plant dies. If you pick BEFORE that time, you get some fruit, the timer resets and you will continue to get more fruits until you are late picking and you miss the 'ripened' window. These could be tier 3 plants. You would have to water after every fruit picking.
These are just some ideas that come close to reality that you might be able to implement into the game if you are interested. I have more but this is enough to see if you are interested.