Since the tool durability is added and soon the industry durability/limit. Why not make a segmented marketplace where you can only buy items base on your level/tier means you can't obtain what you shouldn't have. This system prevents players from accessing items beyond their current tier, promoting a sense of accomplishment as you unlock next tier. It encourages strategic decision-making and creates a more balanced in-game economy. As you progress, the marketplace evolves with you and making every milestone feel earned and impactful.