Vertical Progression - water can and axe
Noah Ralston
Tasks that are novel at lower levels become tedious at higher levels. At a certain level my rusty watering can should be upgradeable to water whole columns at once. Then later upgraded to water all connected garden plots at once.
Likewise for chopping. I should be able to upgrade my axe to chop all the chops with one click. Even if I have to watch it do all the animations.
And so on.
Nelliel
Merged in a post:
Burning mechanism Idea in Chapter 2
Sesshōmaru C³
I just wanna give my idea for better game play at the same burning mechanism. I want to propose that in chapter 2 we can upgrade our watering can with pixel. The unique thing about it is that it will add the stats of the watering can. For example, if I upgraded it to lvl 2, the watering can can water 2 plots at the same time the capacity of the plot you can water is depends on what lvl your wateringcan., lvl 3 Three plots can water and goes on. same as the scissors upgraded into lvl 2, it will cut 2 plants. By using that, we can make the gameplay more easy and more enjoyable. It's also a solution to the current problem. Some of the players didn't realize that they were not watering their crops because of overcrowded players, like in carnivals . Because People afk at the middle of the land.
n8tr0n
Love it
Noah Ralston
Another example of a vertical progression need: