Cashout Requirement to Reduce Bot farmers
Nelliel
Merged in a post:
bot killer
Nicolas Nicolas
account must be 1 month old before withdraw/trade
KYC + one time small fee to withdraw/ enable p2p trading
would love to work with you, im open for hiring
25+ years in gaming industry
Nelliel
Merged in a post:
withdrawal every 15 days
artemio garcia
make the withdrawal 15 days from when the players withdraw to avoid dumpers
Nelliel
Merged in a post:
Anti Bot & Leechers
dexie diaz
Please add requirement level skill in order for each user to withdraw. For example , to be eligible to withdraw user must have 5 level 10 skills .. This will balance the game and will prevent Bots and Leechers.
Nelliel
Merged in a post:
The payout system needs to be revamped
Youtube Alone
Payouts should only be given to those who have reached at least x level.
(Players who have invested time in the game and achieved certain milestones should have the opportunity to cash out, as opposed to numerous multi-accounts that only destroying the game. They enter quickly, generate berries, and then exit.)
Nelliel
Merged in a post:
New Accounts Withdraw
Aurelio Zuniga Sepulveda
Hello! as a method of protection against bad intention bots or players that can abuse exploit.
add a period of time where new account can´t withdraw until 2 or 3 weeks of creation.
Nelliel
Merged in a post:
$berry withdraw limit linked to average skill level
Lon Jon
Most bots and multi accounts focus on one skill, but human players tend to grow multiple skills just for fun.
If there was a weighted average of your skills level which basically ignores your top 3 skills that compares to a normal average of all the skills, this could smoke out these bad players.
Then just impose withdraw limits of these accounts with very few, but very high skills.
stillmadic.ron
Or maybe just nerf the prices of selling to Hazel by half, an encourage people to trade on market (aka get VIP) for fair value.
The bots could still farm, but make less and have to pay for VIP, eventually getting caught/banned = profit for the game :)
Seriously though, it should be some combination of skills and VIP to cashout.
Any serious MMO every released on Web2 had monthly subscriptions, so serious players will fork over $10-$15 per month to play a game.
In Web3, we can do that by earning in game and swapping, which real players actually would do, hopefully, helping us create a healthy gaming ecosystem.
I mean really, what's $15 bucks per month to help support a game that you can also profit in, its nothing, we can't bake our cake and eat it too! :)
99.99%
VIP plus 100 player level as a withdrawal requirements. These discourage bots and promotes organic growth.
sathivada Chakravarthy
I am playing this game since 1month, but still trade or report option is unused
Baby Paul's TV
lvl 5 bee is a bet hard to reach!
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