I am a land owner and the profit of my land drops by 99% since the Cha2 update, I like the idea of Cha2 but the dropping profit is unacceptable for me(and most of LOs I think). Here are my advises based on the current mechanics of Cha2:
  1. Only tier1 resources on speck. Players can do everything on their own speck before lv40(it takes a long time to achieve), that makes NFT land nearly useless for most players.
  2. Remove the level restrictions for placing kits in NFT land. You cannot expect all LOs are high level players.
  3. More surplus or taxes as compensation for LO
  4. Add special recipe to NFT windmill or just remove the windmill on tv. Now the NFT windmill is useless.
  5. Farmers can use soils right after the crops mature. It is very annoying that many farmers do not harvest for a long time.
  6. Consider taxes for using industries on NFT lands, otherwise placing high tier kit brings 0 profit to LOs.
  7. Different stacks for different tier of resources. Like x999 for T1, x699 for T2, etc.